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Shaun The Sheep: Championsheeps - Games. You are about to leave the ABC3 Website and may be visiting an online space not specifically designed for young people. The ABC is not responsible for content on external sites. Do you wish to proceed? Teeth & Eating - Animal & Human. Teeth & Eating. Lions have different teeth to sheep, they also like eating different food. Learn what different animals eat and how it affects the size and shape of their teeth with this fun science activity. What are some of the differences, how have they adapted over time and how do they compare to the teeth of a human? Humans have teeth such as incisors, molars and canines, they are suited to our diet and help us eat a range of foods. Herbivores are animals that only eat plants, their teeth are specially adapted to cut through leaves and grass. Carnivores only eat meat so their teeth are specially adapted for hunting and killing. CBBC; Launched: 9 September 1985: Country: United Kingdom: Language: English: Broadcast area: United Kingdom: Headquarters: BBC Television Centre (1985–2011) MediaCityUK, Salford (2011–present) Formerly called: Children\'s. Sheep Reaction Game Benji.ch. Subscribe Subscribed Unsubscribe 326 326. Computer plays the Reaction Sheep Game by itself. BBCWorldwide 30,018 views. 1:59 Measuring Your Dumbness With A. A sheep called Shaun has been shorn for the first time in his life and his fleece has weighed in at a huge 23 kilograms. Search the BBC Search the BBC. Shaun the sheep has his first shave. ![]() Some animals have no teeth at all! Find out more interesting teeth and eating facts by playing this cool, interactive game for kids. Shop bestselling DVDs, Blu-rays and merchandise direct from the BBC Shop. The Best of British TV and much more. Free shipping on orders over $100.
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![]() ![]() As a strength coach, I often get asked how to add kilos onto a squat. Almost always, my answer (only half tongue- in- cheek) is to “squat more.”Before embarking on a special squat program, I need to know that you have been squatting both frequently and regularly, adding weight each session. This is essentially linear progression. If your weights have plateaued, this is not a cue to jump straight into a squat program. Rather, take a short time to deload, and start the cycle again. Repeat this loop until you truly find that your gains are levelling out. I am a firm believer in keeping training protocols as simple as possible. I believe that whilst these squat programs will elicit gains in beginners, the truth is that almost anything will, and it is best to save the specialist squat programs for when they can help to boost your training to the next level. But approach with caution - these routines are not easy fixes. In fact, they are brutal. Both the RSR and Smolov can be used for either back or front squat and have been used by Olympic lifters, strongmen, and powerlifters. Let’s take a look at a few different ways in which these programs compare: Recovery: From day- to- day, the RSR allows for more recovery due to the 6x. These will probably not feel like recovery sessions at the start of the program, but as it progresses, they should start to feel better. With Smolov, the day- to- day sessions leave little room for recovery within, them but the program does incorporate a two week “switching cycle” between the base cycle and the intense cycle - a well- needed mental and physical change of pace. Intensity and Volume: If taking intensity in this context to mean the percentage of your 1. RM, Smolov tips the scales, particularly during the Intense mesocycle (funnily enough), where you are hitting over 9. RM most days - the volume of reps at this intensity is also higher than the RSR. In terms of volume of days per week, the RSR sticks at three days a week throughout whereas Smolov includes four days of work during the Base Cycle. This drops to three days during the Intense Cycle, thankfully! Other Training: The RSR is a little more forgiving in terms of schedule. Firstly, it is three times a week throughout, which allows a small window to get in some other training, even if the squats are taking their toll. Secondly, every other session is a “recovery” session, which allows for scheduling of additional work. Be careful though, you will want to steer clear of anything that is leg or lower back intensive. Variety: I love squat programs, though they are certainly not fun in the traditional sense, and they are not meant to be. They are a means to an end, and a tough way of getting there. In this way, variety should not be a major issue in terms of enjoyment, as you simply need to do what the numbers tell you to do, no matter how monotonous. Having said that, the Smolov Base cycle works sets of 9, 7, 5 and 3 reps - very different in terms of how they feel, and how you feel after them. The different cycles keep things pretty fresh too. The intense cycle is also less predictable than the Russian Squat Routine. Time vs. Benefit: As mentioned previously, it would be foolish to think of these programs as easy gains. There is no notion of “something for nothing” here. However, it is understandable to want to keep the time span of the program short, if only to be able to go back to normal training again. However, as with everything in life, you get in what you put out. The Smolov cycle builds on itself systematically and of course this sets you up for bigger gains. I have added as much as 1. Russian Squat Routine and 2. Smolov (1. 0kg on the base cycle, and 1. These programs are meant to be used as variation to your standard programming. They are not designed to be a long- term basis for your strength program. Use them sparingly, and choose the one that fits with your long- term athletic development in regards to the above factors - recovery, intensity, volume, variety, other training, and time versus benefit. Once you have decided, here are my top three tips for success in your chosen program: Numbers - Choose your “max” carefully. The idea behind these programs is that you complete them as prescribed. Missing reps all over the place would not help with your progression through these programs, and thus jeopardize your ultimate gain. This means striking the fine line between making sure the reps are achievable, and pushing yourself to your limit (and beyond). One way to do this is by using what I call your “everyday max” – i. If you need to do additional training during those weeks, then do so. I advise my clients to stick to upper body only, or at least movements that will not interfere with the squat sessions. I have seen others continue to train as normal whilst “adding in” one of the squat routines, and virtually every time, something gives – the training, the squats, or worst of all, the body. Recovery - Following on from the last point, do everything in your power to recover as best you can for your next session. Give yourself enough rest in between each session to be ready to hit the next one as close to full physical capacity as possible. This also applies to recovery in between sets - take your time, the idea here is to complete the lifts, not do more work in less time. Make no mistake about it - these are very hard routines. Commit to completing every rep of every set of every session. It goes without saying that you should not miss sessions - believe me, you will want to. If you have set the numbers suitably, these squats will give you sleepless nights, restless days, and strike fear into you each time you walk back up to the bar. But somehow, you will get them done. And it will be worth it. Photos courtesy of Cross. ![]() OSU Training Certification. Contact your supervisor, Administrative Officer, or HR Partner. 2010 Early Retirement Incentive Programs. We'll show you how to pursue a career in human resources and effectively manage people. Get free sample policies, job descriptions, letters, interview questions, and more. Incentive program - Wikipedia, the free encyclopedia. An incentive program is a formal scheme used to promote or encourage specific actions or behavior by a specific group of people during a defined period of time. Incentive programs are particularly used in business management to motivate employees and in sales to attract and retain customers. Scientific literature also refers to this concept as pay for performance. Employee. While employees tend to approve of incentive programs, only 2. Increases in a company. Points programs may be used to incentivize both employees or consumers.
Depending on the program type and the organizational objectives, points can be awarded on a number of criteria including positive employee behavior, the demonstration of organizational values, repeat customer purchases, the sale of new products, increased overall sales, or even the use of proper safety precautions. In addition to point awarding, the levels at which points can be redeemed can be customized by the organization. Points programs are a way for organizations to motivate behavior over time while improving the organizations. Loyalty programs are a frequently used points- based incentive program in which customers that exhibit a certain behavior are rewarded with points, reinforcing that behavior. These programs are primarily used to drive sales, reduce sales costs, increase profitability, develop new territory, and enhance margins. Sales incentive programs have the most direct relationship to outcomes. ![]() Sales metrics used in an SIP are typically in the form of sales quotas (sometimes referred to as point of sale or POS shipments), new business opportunities and/or management by objectives (MBOs) independent action of the sales professional and is usually used in conjunction with a base salary. SIPs are used to incentivize sales professionals where total sales are not a precise measure of sales productivity. This is usually due to the complexity or length of the sales process or where a sale is completed not by an individual but by a team of people, each contributing unique skills to the sales process. SIPs are used to encourage and compensate each member of the sales team as they contribute to the team's ability to sell. It is not uncommon for the members of such teams to be located in different physical locations and for the product introduction to happen in one location and the purchase of such a product to occur in another location. Dealer incentive programs are used to improve performance for dealer, resellers, channel partners and other types of brokers using sales incentive programs. These programs help companies capture market share, launch new products, reduce cost of sales and provide momentum for new launches by incentivizing an external party to drive additional sales. ![]() Online programs. Companies that run their programs online experience efficient communication, reporting, and awards fulfillment. Online incentive programs pose an attractive alternative to traditional offline programs since online programs save money and time and allow organizations to have greater control. ![]() ![]() Incentive websites. These sites are typically sponsored by companies in order to advertise their products. The sites are in turn paid for advertising and attracting new clients. By collecting user data that the user submits, companies can target certain areas of clientele and offer products accordingly. This usually requires viewing advertisements, signing up for a site, entering a PIN code (through a mobile device), purchasing trial products or full products or completing surveys. This in turn rewards the specified user in cash, points, check, or its equivalent. Alternately, an offer may entail referring website visitors by inviting them to a target site under a referral link (unique to every user). Referrers in turn are either paid for every person they invited or as percentage of resulting revenue. Monetary rewards. The goal in choosing rewards is to select items that will spark the participant. Effective rewards will both motivate short- term behavior and provide motivation over time. There are several types of rewards. While incentive program participants often state that they prefer cash to non- cash rewards, research has shown that cash is a poor motivator due to its lack of . Given that most people do not generally talk about cash awards, cash programs do little to generate the interest required to create an effective incentive program. Research shows that pay for performance often gives only short term gains, frequently gives no gains at all, and may give reduced performance. Accordingly, non- cash rewards tend to stand out as rewards for performance, which enhances their long- term effect. Branded merchandise and other non- cash rewards have high trophy value, bringing greater recognition to the recipient at the time of the award and possessing a long- term lasting effect that can result in increased engagement in the organizations goals. Gift cards/certificates. In general, they are available in two types: (1) cards which carry a major credit card brand, commonly referred to as universal gift cards (UGC), and are redeemable at all merchants accepting the credit card brand; and (2) retailer- specific cards, issued by well- known merchants, redeemable only through the issuing retailer. In the 2. 00. 5 Incentive Federation Study of Motivation and Incentive Applications, gift cards were ranked as the most frequently used type of corporate reward. In a 2. 00. 5 study conducted by the Center for Concept Development, 7. In a 2. 00. 5 study conducted by the Center for Concept Development, 5. This form of reward gives organizations the ability to offer their employees and customers interesting experiences as incentives. Examples might include a seaplane flight and lunch, a two- hour horse ride on the beach, a day of sailing for two, a chance to meet a star athlete, or the use of a party planner for an occasion of the recipient. Experiential rewards allow participants to share their experiences with others and reinforce the reward and the behavior that led to the giving of the reward. Non- monetary rewards. Non- monetary incentives may include flexible work hours, payroll or premium contributions, training, health savings or reimbursement accounts, or even paid sabbaticals. If it comes to environmental behavior, often labeling and recognition certificates are used. This may include stickers, T- shirts with banner logos, etc. See also? US Workers Say Show Me the Money. Retrieved 2. 3 June 2. New York: International Society for Performance Improvement. Harvard Business Review. Journal of Business Research. Retrieved 1. 4 July 2. Journal of Compensation and Benefits. Thomson Reuters: 5: 1. Retrieved 1. 4 July 2. Inventive Magazine http: //www. Incentive- Programs/Consumer/Articles/Anatomy- of- an- Online- Incentive- Program/. Retrieved 1. 4 July 2. Retrieved 1. 4 July 2. ![]()
ARQUITECTURA PREHISPANICA. Verlag: Instituto National De Antropologia e Hitoria. Marquina, Ignacio (1888-1981). Seminario de Arquitectura Prehisp. Arquitectura prehispanica / Ignacio Marquina Instituto Nacional de Antropologia e Historia. Request this item to view in the Library's reading rooms using your. Arquitectura Prehispanica. Linked. In emplea cookies para mejorar la funcionalidad y el rendimiento de nuestro sitio web, as. Consulta nuestras Condiciones de uso y nuestra Pol. 1988-Ignacio Marquina. Start your free trial and access books, documents and more. El tema de este blog lo escog. |
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